Today we experimented with different types of collision avoidance for our agent. The following scene in these videos is composed of one agent and one obstacle. The agent will collide straight on the obstacle, without any angle of incidence. The agent's goal is to pass the obstacle and end up on the other side.
In this scene we used Unitysteer's biped ve script for our agent. By using this our agent got stuck and didn't make any progress.
Our nex step was to try Unitysteer's Autonomous Vehicle scrip with the same scene setup as above. When we tried this the agent managed to avoid the obstacle and steer around it.